|
Author |
Thread Statistics | Show CCP posts - 31 post(s) |
King Fu Hostile
Imperial Collective Unsettled.
218
|
Posted - 2014.11.07 15:45:43 -
[1] - Quote
Finally!
- Icons look great (but make module icons look even more terribly dated) - awesome to have the blur as option - general direction is spot on
One really big wish I have is to conserve screen estate as much as possible. The UI already does this reasonably well with ultra thin bezels, but I'd push it even smaller, and go through every window to make it's resizeable.
Especially PVP requires so many open windows, that one 1920x1200 monitor really isn't enough to play EVE.
Size matters! :)
EDIT: Smaller font for Dscan pretty please? |
King Fu Hostile
Imperial Collective Unsettled.
218
|
Posted - 2014.11.08 13:17:40 -
[2] - Quote
Kahetha wrote:blurring bad
new neocom icons bad - we know what the current icons do - having to relearn what icon is what just because you want to make a new ui is bad - if you wanna change icons at least do it for some meaningful reason not just "change it because change"
The old icons are terrible in both esthetic and functional ways, which means they are ugly like Windows 98, and after 3 years of playing I still have issues recognizing them.
Basically any random icons would be better, and the ones in this new version are astronomically better. And even retain most of the old, familiar visual cues.
Also, adding once more support for smaller windows and scalable (even just "small/medium/large" fonts options everywhere. |
King Fu Hostile
Imperial Collective Unsettled.
245
|
Posted - 2014.11.16 13:45:39 -
[3] - Quote
Please consider making everything smaller in the new UI. Less padding, smaller margins, smaller buttons, smaller type. Cut out all the empty space in windows.
|
King Fu Hostile
Imperial Collective Unsettled.
256
|
Posted - 2014.11.17 10:43:49 -
[4] - Quote
lexa21 wrote: For example you turn "Look at my ship" button into a new submenu button. Look at the situation im flying around hostile groop and using "look at" button to observe enemy turrets. Then enemies start to shoot at me and i have to look at my ship to get into the situation and force into navigation of my ship. It takes two button clicks and time of menu load instead of one mouse click so i take more damage.
Well, not exactly. You use alt+click to Look at, and then just alt+click again on the same object to return the camera to your ship. Also the new menu does not need two clicks, it's one click and then drag a bit downward, release mouse button.
UI changes are always needed when the current isn't perfect. |
King Fu Hostile
Imperial Collective Unsettled.
277
|
Posted - 2014.11.24 10:51:17 -
[5] - Quote
Hallvardr wrote:Hollow PANZER1233000 wrote:GIVE ME [option] KEY BACK [to] OLD UI I don't like [to] play in stupid windows 8!!! .... never truer words have been typed. (ok so I had to edit a bit) I am SO sick and tired of this freaking Android minimalistic card, Win8 metro, created by a 6 year old with crayola crayons and a sheet of construction paper UI's that programmers are pushing on us. Its just an excuse for lazy and shows ZERO creativity. And damm .. blue . that is so over used! The Emperor's New Clothes - I'm not buying it .. its looks cheap and lifeless.
No, it doesn't look cheap and lifeless. Minimalism is clear, highly usable and efficient, born out of decades of UI development. Flat UIs are not a design fad, they are natural evolution and a welcome departure from faux 3D and superfluous gimmicks. |
|
|
|